Houdini 16: Create a render of 17,800,000,000 Poly flowers in 3 minutes and 14 seconds!
For this test render I had 10 rose flower models, each flower 17600 to 17800 polygons.
At the first by using a scatter-node I have 20k copies of these flowers on the field, near 360 million polygons, in IPR I get a very fast response, enough for lighting setup, and look development purpose.
For final test render I increased the number of flowers from 20k to 1 million,(in the video it is reported 5x more by mistake, actually it is 50x more), so basically now we deal with 17 billion and 800 millions polygons in the scene to render. Final resolution Full-HD 1080, min/max samples=64/128.
All these setups are enough to use all power of the GPU and VRAM.
and amazingly it took only 3 minutes and 14 seconds. to render the entire scene.
In another test which I hadn't chance to capture, with Global Illumination turned on for both primary and secondary rays it took near 6 minutes to render the entire scene.
#Houdini #effect #samankhorram.com